yyl
10 天以前 6a10188f3eddc740b9b8b1e7eefb0e2fdb3850e3
Main/System/Battle/BattleObject/BattleObjMgr.cs
@@ -49,6 +49,7 @@
                battleObj.heroGo.SetActive(active);
                allBattleObjDict.Add(battleObj.ObjID, battleObj);
                campDict.Add(teamHero.positionNum, battleObj);
                battleObj.SetSpeedRatio(battleField.speedRatio);
            }
        }
    }
@@ -240,6 +241,14 @@
        }
    }
    public void SetSpeedRatio(float ratio)
    {
        foreach (var obj in allBattleObjDict.Values)
        {
            obj.SetSpeedRatio(ratio);
        }
    }
#if UNITY_EDITOR_STOP_USING
    public void ReviveAll()
    {