Main/System/Battle/BattleObject/BattleObjMgr.cs
@@ -49,6 +49,7 @@ battleObj.heroGo.SetActive(active); allBattleObjDict.Add(battleObj.ObjID, battleObj); campDict.Add(teamHero.positionNum, battleObj); battleObj.SetSpeedRatio(battleField.speedRatio); } } } @@ -240,6 +241,14 @@ } } public void SetSpeedRatio(float ratio) { foreach (var obj in allBattleObjDict.Values) { obj.SetSpeedRatio(ratio); } } #if UNITY_EDITOR_STOP_USING public void ReviveAll() {