hch
2026-01-26 6a225dbd25f56c7b7e102da53e780bb0a60a302d
Main/System/BattlePass/BattlePassManager.Common.cs
@@ -75,6 +75,13 @@
                    totalValue = MainLevelConfig.GetPassedLevel();
                    break;
                }
            case BattlePassType.DJG:
                {
                    WarlordPavilionManager.Instance.TryGetHistoryMaxFinishProgress(out int layerNum, out int levelNum);
                    //通关
                    totalValue = layerNum*100 + levelNum;
                    break;
                }
        }
        if (HasAnyAward(_type, totalValue))