Main/System/BattlePass/BattlePassManager.cs
@@ -123,6 +123,7 @@ case BattlePassType.GuBao: case BattlePassType.Arena: case BattlePassType.BetterMainLine: case BattlePassType.DJG: { UpdateCommonBPRedpoint(type); break; @@ -360,6 +361,14 @@ //通关的 找上一关值 return MainLevelConfig.GetPassedLevel(); } case BattlePassType.DJG: { WarlordPavilionManager.Instance.TryGetHistoryMaxFinishProgress(out int layerNum, out int levelNum); //通关 return layerNum * 100 + levelNum; } } return 0; } @@ -393,4 +402,5 @@ Arena = 5, //演武场 Week = 6, //周战令 BetterMainLine = 7, //高级关卡基金 DJG = 8, // 定军阁 }