Main/System/FuncPreset/FuncPresetManager.cs
@@ -65,9 +65,10 @@ { return false; } int layerNum = 0; WarlordPavilionManager.Instance.TryGetHistoryMaxPassLayerNum(out layerNum); if (layerNum < openConditions[2]) if (!WarlordPavilionManager.Instance.TryGetHistoryMaxFinishProgress(out int layerNum, out int levelNum)) return false; if (layerNum*100 + levelNum < openConditions[2]) { return false; }