hch
2025-08-29 6a7ac631c3fdd1e5b1a760ebaf198342be41e0f6
Main/System/Battle/BattleField/BattleField.cs
@@ -60,6 +60,7 @@
    public BattleRootNode battleRootNode;
    private BattleMode battleMode;
    public event Action<BattleMode> ChangeBattleModeEvent;
    public Action<bool> OnBattlePause;
@@ -120,6 +121,12 @@
    {
        battleMode = _battleMode;
        CreateAgent();
        ChangeBattleModeEvent?.Invoke(battleMode);
    }
    public BattleMode GetBattleMode()
    {
        return battleMode;
    }
    public virtual void Release()
@@ -438,7 +445,7 @@
            {
                //  战斗失败
                Debug.LogError("战斗失败");
                HaveRest();
                // HaveRest();
            }
            IsBattleFinish = true;