hch
2025-09-15 6ad006dcb0e61d2546483921e93dab661ce85386
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -52,10 +52,6 @@
    public override void End()
    {
        if (AssetSource.isUseAssetBundle)
        {
            AssetBundleUtility.Instance.InitBuiltInAsset();
        }
        // ConfigInitiator.SyncInit();
        UIManager.Instance.CloseWindow<DownLoadWin>();
        UIManager.Instance.CloseWindow<VersionUpdateWin>();