| | |
| | | [SerializeField] HeroHeadBaseCell flyHead; |
| | | [SerializeField] CanvasGroup flyAlphaTween; |
| | | |
| | | |
| | | [SerializeField] ButtonEx lineupRecommendBtn; //阵容推荐 |
| | | |
| | | Sequence sequence; |
| | | CancellationTokenSource _cts; |
| | | Queue<int> showConnectTipQueue = new Queue<int>(); |
| | |
| | | UIManager.Instance.OpenWindow<HeroFormationWin>(); |
| | | }); |
| | | |
| | | lineupRecommendBtn.AddListener(() => |
| | | { |
| | | UIManager.Instance.OpenWindow<LineupRecommendBaseWin>(); |
| | | }); |
| | | |
| | | m_IsToggleOn = LocalSave.GetBool("ShowConn" + PlayerDatas.Instance.baseData.PlayerID, false); |
| | | fiterManager = HeroSelectBehaviour.Create(heroSelectBehaviour); |
| | | } |
| | |
| | | heroListScroller.OnRefreshCell += OnRefreshCell; |
| | | HeroUIManager.Instance.OnTeamPosChangeEvent += TeamChangeEvent; |
| | | TeamManager.Instance.OnTeamChange += OnTeamChange; |
| | | FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent; |
| | | ShowFuncBtn(); |
| | | SelectTiltleBtn(); |
| | | // CreateScroller(); |
| | | Display(); |
| | | DisplayLineupRecommend(); |
| | | } |
| | | |
| | | protected override void OnPreClose() |
| | |
| | | heroListScroller.OnRefreshCell -= OnRefreshCell; |
| | | HeroUIManager.Instance.OnTeamPosChangeEvent -= TeamChangeEvent; |
| | | TeamManager.Instance.OnTeamChange -= OnTeamChange; |
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent; |
| | | TeamManager.Instance.GetTeam(HeroUIManager.Instance.selectTeamType).RestoreTeam(); |
| | | } |
| | | |
| | | private void OnFuncStateChangeEvent(int obj) |
| | | { |
| | | if (obj != (int)FuncOpenEnum.LineupRecommend) |
| | | return; |
| | | DisplayLineupRecommend(); |
| | | } |
| | | |
| | | private void DisplayLineupRecommend() |
| | | { |
| | | bool isOpen = FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.LineupRecommend); |
| | | lineupRecommendBtn.SetActive(isOpen); |
| | | } |
| | | |
| | | void ShowFuncBtn() |
| | |
| | | { |
| | | team.AddHero(HeroManager.Instance.GetHero(guidList[i]), i, true); |
| | | } |
| | | } |
| | | } |
| | | |
| | | TeamChangeEvent(new List<int>() { 0, 1, 2, 3, 4, 5 }, -1, Vector3.zero); |
| | | |
| | |
| | | Display(); |
| | | heroListScroller.m_Scorller.RefreshActiveCellViews(); |
| | | } |
| | | |
| | | |
| | | protected void OnTeamChange(TeamType teamType) |
| | | { |
| | | if (HeroUIManager.Instance.selectTeamType == teamType) |