hch
2025-09-17 6d3da15158f9584edd2e61b17d3d1e23ef9a0230
Main/System/HeroUI/HeroUIManager.Collect.cs
@@ -71,6 +71,8 @@
        foreach (var heroID in heroIDs)
        {
            HeroConfig heroConfig = HeroConfig.Get(heroID);
            if (heroConfig.PlayerCanUse == 0)
                continue;
            if (!heroCollectDict.ContainsKey(heroConfig.Quality))
            {
                heroCollectDict[heroConfig.Quality] = new List<int>();