hch
2025-08-05 6d9a990ce3eff793946d7b43e9b48e4f7045c20e
Main/Utility/UIUtility.cs
@@ -11,7 +11,7 @@
    public static GameObject CreateWidget(string _sourceName, string _name)
    {
        var prefab = ResManager.Instance.LoadAsset<GameObject>("UIComp", _sourceName);
        var prefab = UILoader.LoadPrefab(_sourceName);
        if (prefab == null)
        {
            return null;