Main/System/HeroUI/HeroPosHeadCell.cs
@@ -15,6 +15,7 @@ var hero = HeroManager.Instance.GetHero(guid); var team = TeamManager.Instance.GetTeam(HeroUIManager.Instance.selectTeamType); selectRect.SetActive(team.GetHero(guid) != null); this.gameObject.name = $"HeroPosHeadCell_{hero.heroId}"; heroHeadBaseCell.Init(hero.heroId, hero.SkinID, hero.heroStar, hero.awakeLevel, hero.heroLevel, () => {