Main/System/Battle/BattleField/RecordActions/DeathRecordAction.cs
@@ -42,10 +42,10 @@ if (isLastOne) { UniTaskExtension.DelayTime((GameObject)null, 0.3f / battleField.speedRatio, () => { // UniTaskExtension.DelayTime((GameObject)null, 0.3f / battleField.speedRatio, () => // { isFinish = true; }); // }); } }); }