Main/System/Equip/EquipModel.cs
@@ -327,9 +327,6 @@ if (waitEquipOPPack) return false; // 后续补充引导或者其他情况下,不允许切换装备界面 // if (NewBieCenter.Instance.inGuiding) // return; if (UIManager.Instance.IsOpened<EquipExchangeWin>()) { @@ -356,6 +353,11 @@ if (NewBieCenter.Instance.inGuiding) return null; string activeBattleName = BattleManager.Instance.GetActiveBattleName(); if (activeBattleName != "" && activeBattleName != "StoryBattleField") return null; return PackManager.Instance.GetItemByIndex(PackType.DropItem, waitEquipOP.Dequeue()); }