yyl
17 小时以前 725b7b2374f43582a2d78b2cae3f8303359651b8
Main/System/BattlePass/BattlePassManager.Week.cs
@@ -7,18 +7,22 @@
//周战令
public partial class BattlePassManager : GameSystemManager<BattlePassManager>
{
    public const int WeekBattlePassType = 6;
    Redpoint redpoint = new Redpoint(MainRedDot.RedPoint_DailyKey, MainRedDot.RedPoint_WeekBPFuncKey);
    void UpdateWeekRedPoint()
    {
        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.DayMission))
        {
            return;
        }
        redpoint.state = RedPointState.None;
        //购买,活跃
        battlePassDataDict.TryGetValue(WeekBattlePassType, out BattlePassData battlePassData);
        battlePassDataDict.TryGetValue((int)BattlePassType.Week, out BattlePassData battlePassData);
        if (battlePassData == null) return;
        if (HasAnyAward(WeekBattlePassType, (int)battlePassData.value1))
        if (HasAnyAward((int)BattlePassType.Week, (int)battlePassData.value1))
        {
            redpoint.state = RedPointState.Simple;
        }