yyl
13 小时以前 725b7b2374f43582a2d78b2cae3f8303359651b8
Main/System/BoneField/BoneFieldWin.cs
@@ -23,7 +23,7 @@
    [SerializeField] BoneFieldChallengeButton btnChallenge1;
    [SerializeField] BoneFieldChallengeButton btnChallenge2;
    [SerializeField] ButtonEx btnSweep;
    [SerializeField] ImageEx imgSweepNo;
    [SerializeField] ImageEx imgSweep;
    [SerializeField] ButtonEx btnAds;
    [SerializeField] ImageEx imgSweepRed;
    [SerializeField] UIHeroController bossModel;
@@ -202,8 +202,8 @@
        if (!BoneFieldManager.Instance.TryGetShowSweepCount(out showSweepMaxCount, out showrealRemainSweepCount))
            return;
        bool isSweepCountOk = showrealRemainSweepCount > 0;
        imgSweepNo.SetActive(!isSweepCountOk);
        btnSweep.interactable = isSweepCountOk;
        imgSweep.gray = !isSweepCountOk;
        long myFightPower = PlayerDatas.Instance.baseData.FightPower;
        imgSweepRed.SetActive(isSweepCountOk && myFightPower < dungeonConfig.FightPower);
        txtFirstFree.SetActive(showSweepMaxCount == showrealRemainSweepCount);