| | |
| | | [SerializeField] Button storeBtn; |
| | | [SerializeField] Button monthCardBtn; |
| | | [SerializeField] Button dayMissionBtn; |
| | | [SerializeField] Button battlePassBtn; |
| | | [SerializeField] Button llmjBtn; //历练秘笈 |
| | | [SerializeField] Button signBtn; |
| | | |
| | | string listenWindowName = ""; //监听关闭时再显示 |
| | | static string listenWindowName = ""; //监听关闭时再显示 |
| | | |
| | | bool isShow = false; |
| | | void Awake() |
| | |
| | | ListenWindow("DayMissionBaseWin"); |
| | | UIManager.Instance.OpenWindow<DayMissionBaseWin>(); |
| | | }); |
| | | |
| | | battlePassBtn.AddListener(() => |
| | | { |
| | | //用于监听界面,打开时缩进右边功能栏,关闭时显示 |
| | | ListenWindow("BattlePassBaseWin"); |
| | | UIManager.Instance.OpenWindow<BattlePassBaseWin>(); |
| | | }); |
| | | |
| | | llmjBtn.AddListener(() => |
| | | { |
| | | //用于监听界面,打开时缩进右边功能栏,关闭时显示 |
| | | ListenWindow("ExpSecretCollectionWin"); |
| | | UIManager.Instance.OpenWindow<ExpSecretCollectionWin>(); |
| | | }); |
| | | |
| | | signBtn.AddListener(() => |
| | | { |
| | | //用于监听界面,打开时缩进右边功能栏,关闭时显示 |
| | | ListenWindow("SignWin"); |
| | | UIManager.Instance.OpenWindow<SignWin>(); |
| | | }); |
| | | } |
| | | |
| | | void ShowBtns() |
| | | { |
| | | storeBtn.SetActive(FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Store)); |
| | | dayMissionBtn.SetActive(FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.DayMission)); |
| | | battlePassBtn.SetActive(FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.BattlePass)); |
| | | llmjBtn.SetActive(FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.LLMJ)); |
| | | signBtn.SetActive(FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.DaySign)); |
| | | // monthCardBtn.SetActive(FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.MonthCard)); |
| | | } |
| | | |
| | | |
| | |
| | | listenWindowName = _listenWindowName; |
| | | } |
| | | |
| | | public static void RemoveListenWindow() |
| | | { |
| | | listenWindowName = ""; |
| | | } |
| | | |
| | | } |
| | | |