| | |
| | | |
| | | if (!UIManager.Instance.IsOpened<MainWin>()) |
| | | UIManager.Instance.OpenWindow<MainWin>(); |
| | | |
| | | if (null != bossBattleObject) |
| | | { |
| | | bossBattleObject.buffMgr.onBuffChanged -= OnBuffChanged; |
| | | bossBattleObject = null; |
| | | } |
| | | } |
| | | |
| | | private void OnCreateBattleField(string arg1, BattleField field) |
| | |
| | | |
| | | NPCLineupConfig lineupConfig = battleField.GetBossLineupConfig(); |
| | | |
| | | if (null != bossBattleObject) |
| | | { |
| | | bossBattleObject.buffMgr.onBuffChanged -= OnBuffChanged; |
| | | bossBattleObject = null; |
| | | } |
| | | |
| | | bossBattleObject = battleField.FindBoss(); |
| | | |
| | | DisplaySkillWordsList(lineupConfig); |
| | |
| | | txtBossName.text = teamHero.name; |
| | | NPCConfig npcConfig = NPCConfig.Get(teamHero.NPCID); |
| | | bossLifeBar.SetBaseInfo(Mathf.Max(1, npcConfig.LifeBarCount), (ulong)teamHero.curHp, (ulong)teamHero.maxHp); |
| | | bossBattleObject.buffMgr.onBuffChanged -= OnBuffChanged; |
| | | bossBattleObject.buffMgr.onBuffChanged += OnBuffChanged; |
| | | } |
| | | else |
| | | { |
| | |
| | | } |
| | | |
| | | txtBattleRound.text = string.Format("{0}/{1}", battleField.round, battleField.turnMax); |
| | | |
| | | OnBuffChanged(); |
| | | |
| | | totalDamageDisplayer.SetActive(false); |
| | | } |
| | | |
| | | private void OnBuffChanged() |
| | | { |
| | | var buffList = new List<HB428_tagSCBuffRefresh>(); |
| | | if (null != bossBattleObject) |
| | | { |
| | | buffList = bossBattleObject.buffMgr.GetBuffList(); |
| | | } |
| | | RefreshBuff(buffList); |
| | | } |
| | | |
| | | private void RefreshHP() |
| | |
| | | |
| | | private void OnDamageTaken(BattleDmgInfo info) |
| | | { |
| | | if (info.battleFieldGuid != battleField.guid) |
| | | return; |
| | | |
| | | if (info.hurtObj.ObjID == bossBattleObject.ObjID) |
| | | { |
| | | // Update the boss's health bar |