Main/System/Battle/BattleManager.cs
@@ -350,13 +350,13 @@ if (isCreate) { battleField = BattleFieldFactory.CreateBattleField(guid, MapID, FuncLineID, extendData, redTeamList, blueTeamList); onBattleFieldCreate?.Invoke(guid, battleField); if (string.IsNullOrEmpty(guid)) { storyBattleField = (StoryBattleField)battleField; } battleFields.Add(guid, battleField); onBattleFieldCreate?.Invoke(guid, battleField); }