hch
2025-11-05 76d7d05a6c20dc73cd687cba20696fa4e02ec6fe
Main/Component/UI/Core/TextImage.cs
@@ -20,7 +20,7 @@
    {
        base.Awake();
        base.font = FontUtility.preferred;
        base.material = MaterialUtility.hudMaterial;
        // base.material = MaterialUtility.hudMaterial;
        if (sprite != null)
        {