Main/Component/UI/Effect/BattleEffectPlayer.cs
@@ -411,7 +411,7 @@ Spine.Animation animation = spineAnimationState.Data.SkeletonData.Animations.First(); spineAnimationState.SetAnimation(0, animation, effectConfig.isLoop != 0); SoundPlayer.Instance.PlayUIAudio(effectConfig.audio); // SoundPlayer.Instance.PlayUIAudio(effectConfig.audio); } @@ -467,7 +467,7 @@ blocker.onSortingChanged = OnSortingChanged; SoundPlayer.Instance.PlayUIAudio(effectConfig.audio); // SoundPlayer.Instance.PlayUIAudio(effectConfig.audio); }