Main/System/Battle/BattleEffectMgr.cs
@@ -105,10 +105,12 @@ effectPlayer.Play(true); effectPlayer.SetScaleX(isRedCamp ? 1 : -1); var effectScale = effectPlayer.transform.localScale; effectScale.x *= isRedCamp ? 1 : -1; effectPlayer.transform.localScale = effectScale; // var effectScale = effectPlayer.transform.localScale; // effectScale.x *= isRedCamp ? 1 : -1; // effectPlayer.transform.localScale = effectScale; if (null != layerDepender) {