| | |
| | | |
| | | private void OnBeforePlayerDataInitializeEventOnRelogin() |
| | | { |
| | | hasClosedMainGuildAtkDefBatTip = false; |
| | | ResetBattleData(); |
| | | } |
| | | |
| | |
| | | return MyFamilyMembers.ContainsKey(PlayerDatas.Instance.PlayerId); |
| | | } |
| | | |
| | | private bool hasClosedMainGuildAtkDefBatTip; |
| | | |
| | | public bool ShouldShowMainGuildAtkDefBatTip() |
| | | { |
| | | if (hasClosedMainGuildAtkDefBatTip) |
| | | return false; |
| | | if (!IsOpen()) |
| | | return false; |
| | | return BatState == 3 && HasFamilyJoinEligibility() && HasMyJoinEligibility(); |
| | | } |
| | | |
| | | public void ClearMainGuildAtkDefBatTip() |
| | | { |
| | | hasClosedMainGuildAtkDefBatTip = true; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取攻防战的当前显示状态标识 |
| | | /// </summary> |