Main/System/HeroUI/HeroUIManager.cs
@@ -605,7 +605,7 @@
            if (HeroManager.Instance.GetHeroCountByID(hero.heroId) > 1)
            {
                heroEatRedPoint.state = RedPointState.Simple;
                heroEatRedPoint.state = RedPointState.GetReward;
                break;
            }
        }