Main/System/Battle/Motion/MotionBase.cs
@@ -18,7 +18,7 @@ public Action OnHitAnimationComplete; private List<Action> runningActions = new List<Action>(); protected SkeletonAnimation skeletonAnim; public SkeletonAnimation skeletonAnim; protected Spine.AnimationState animState; protected Spine.Skeleton skeleton; protected float defaultMixDuration = 0f;