Main/System/DayMission/DayMissionWin.cs
@@ -13,11 +13,8 @@
    [SerializeField] Text[] targetActivityText;
    [SerializeField] ScrollerController scroller;
    int beforeActivity; //用于显示活跃奖励
    protected override void OnPreOpen()
    {
        beforeActivity = DayMissionManager.Instance.activityTotal;
        scroller.OnRefreshCell += OnRefreshCell;
        DayMissionManager.Instance.OnDayMissionEvent += OnDayMissionEvent;
@@ -86,15 +83,7 @@
        DayMissionManager.Instance.SortDailyTask();
        Display();
        scroller.m_Scorller.RefreshActiveCellViews();
        if (DayMissionManager.Instance.activityTotal != beforeActivity)
        {
            List<Item> showItems = new List<Item>();
            Item tempItem = new Item(GeneralDefine.activityItemID, DayMissionManager.Instance.activityTotal - beforeActivity);
            showItems.Add(tempItem);
            ItemLogicUtility.Instance.ShowGetItem(showItems);
            beforeActivity = DayMissionManager.Instance.activityTotal;
        }
    }
    void ShowAward(int id)