hch
2025-09-15 7bf0f15cf0c61c78738582ae92b95dfea10dbf26
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -52,6 +52,17 @@
    public override void End()
    {
        AssetBundleUtility.Instance.InitBuiltInAsset();
        LaunchInHot.Instance.InitSystemMgr();
        SDKUtils.Instance.Init();  //原sdk接口
        //  这里还没开始加载配置 但是提前加载了供LaunchWin使用
        PriorLanguageConfig.LazyInit();
        InitialFunctionConfig.LazyInit();
        UIManager.Instance.OpenWindow<LaunchWin>();
        // ConfigInitiator.SyncInit();
        UIManager.Instance.CloseWindow<DownLoadWin>();
        UIManager.Instance.CloseWindow<VersionUpdateWin>();