yyl
2025-11-27 7c76f6a3b938adac52d0337259fa5b603da2ec66
Main/System/Battle/BattleEffectMgr.cs
@@ -84,7 +84,7 @@
        bool isRedCamp = camp == BattleCamp.Red;
        BattleEffectPlayer effectPlayer = BattleEffectPlayer.Create(effectId, battleField.battleRootNode.transform, isRedCamp);
        BattleEffectPlayer effectPlayer = BattleEffectPlayer.Create(effectId, battleField, battleField.battleRootNode.transform, isRedCamp);
        // 设置特效缩放和方向
        effectPlayer.transform.position = parent.position;