Main/System/Battle/BattleEffectMgr.cs
@@ -84,7 +84,7 @@ bool isRedCamp = camp == BattleCamp.Red; BattleEffectPlayer effectPlayer = BattleEffectPlayer.Create(effectId, battleField.battleRootNode.transform, isRedCamp); BattleEffectPlayer effectPlayer = BattleEffectPlayer.Create(effectId, battleField, battleField.battleRootNode.transform, isRedCamp); // 设置特效缩放和方向 effectPlayer.transform.position = parent.position;