| | |
| | | switch (category)
|
| | | {
|
| | | case AssetVersion.AssetCategory.Scene:
|
| | | if (fileName == "Map139_Zxt".ToLower())
|
| | | return 0;
|
| | | return m_Scenes.ContainsKey(fileName) ? m_Scenes[fileName].Prior : 100;
|
| | | case AssetVersion.AssetCategory.Mob:
|
| | | return m_Mobs.ContainsKey(fileName) ? m_Mobs[fileName].Prior : 101;
|
| | |
| | | return m_Audios.ContainsKey(fileName) ? m_Audios[fileName].Prior : 103;
|
| | | case AssetVersion.AssetCategory.Video:
|
| | | return m_Video.ContainsKey(fileName) ? m_Video[fileName].Prior : 104;
|
| | | // case AssetVersion.AssetCategory.UI:
|
| | | // {
|
| | |
|
| | | // #if UNITY_EDITOR
|
| | | // if (m_UI.ContainsKey(fileName))
|
| | | // {
|
| | | // //有配置的优先级为1的 也不包含在包内
|
| | | // if (Launch.GetLaunchStage() != 0)
|
| | | // {
|
| | | // return m_UI[fileName].Prior;
|
| | | // }
|
| | | // else
|
| | | // { |
| | | // return 2;
|
| | | // }
|
| | | // }
|
| | | // return 0;
|
| | | // #else
|
| | | // return 0;
|
| | | //return m_UI.ContainsKey(fileName) ? m_UI[fileName].Prior : 0;
|
| | | // #endif
|
| | |
|
| | | // }
|
| | | default:
|
| | | return 0;
|
| | | }
|
| | | }
|
| | |
|
| | | //获取资源归属的地图id
|
| | | public static int GetAssetBelongToMap(AssetVersion.AssetCategory category, string fileName)
|
| | | {
|
| | | if (!categoryInited)
|
| | | {
|
| | | Init();
|
| | | }
|
| | | // //获取资源归属的地图id
|
| | | // public static int GetAssetBelongToMap(AssetVersion.AssetCategory category, string fileName)
|
| | | // {
|
| | | // if (!categoryInited)
|
| | | // {
|
| | | // Init();
|
| | | // }
|
| | |
|
| | | fileName = fileName.ToLower();
|
| | | switch (category)
|
| | | {
|
| | | case AssetVersion.AssetCategory.Scene:
|
| | | return m_Scenes.ContainsKey(fileName) ? m_Scenes[fileName].mapId : 0;
|
| | | case AssetVersion.AssetCategory.Mob:
|
| | | return m_Mobs.ContainsKey(fileName) ? m_Mobs[fileName].mapId : 0;
|
| | | case AssetVersion.AssetCategory.Effect:
|
| | | return m_Effects.ContainsKey(fileName) ? m_Effects[fileName].mapId : 0;
|
| | | case AssetVersion.AssetCategory.Audio:
|
| | | return m_Audios.ContainsKey(fileName) ? m_Audios[fileName].mapId : 0;
|
| | | default:
|
| | | return 0;
|
| | | }
|
| | | }
|
| | | // fileName = fileName.ToLower();
|
| | | // switch (category)
|
| | | // {
|
| | | // case AssetVersion.AssetCategory.Scene:
|
| | | // return m_Scenes.ContainsKey(fileName) ? m_Scenes[fileName].mapId : 0;
|
| | | // case AssetVersion.AssetCategory.Mob:
|
| | | // return m_Mobs.ContainsKey(fileName) ? m_Mobs[fileName].mapId : 0;
|
| | | // case AssetVersion.AssetCategory.Effect:
|
| | | // return m_Effects.ContainsKey(fileName) ? m_Effects[fileName].mapId : 0;
|
| | | // case AssetVersion.AssetCategory.Audio:
|
| | | // return m_Audios.ContainsKey(fileName) ? m_Audios[fileName].mapId : 0;
|
| | | // default:
|
| | | // return 0;
|
| | | // }
|
| | | // }
|
| | |
|
| | |
|
| | | } |