| | |
| | | public static int rechargeRedpointMinLv { get; private set; } |
| | | |
| | | |
| | | public static List<int> inGameDownLoadLevelCheckPoints = null; |
| | | public static List<int> inGameDownLoadTaskCheckPoints = null; |
| | | public static List<int> inGameDownLoadLevelCheckPoints = new List<int>(); |
| | | public static int inGameDownLoadHighLevel { get; private set; } |
| | | |
| | | public static Dictionary<int, List<int>> itemPutInPackDict { get; private set; } |
| | |
| | | |
| | | config = FuncConfigConfig.Get("MainRightFunc"); |
| | | mainRightFuncOpenFuncID = int.Parse(config.Numerical1); |
| | | |
| | | inGameDownLoadLevelCheckPoints = new List<int>(GetIntArray("InGameDownLoad")); |
| | | inGameDownLoadHighLevel = GetInt("InGameDownLoad", 2); |
| | | } |
| | | catch (Exception ex) |
| | | { |