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| | | using System.Collections.Generic;
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| | | using LitJson;
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| | | public class GuildBossManager : GameSystemManager<GuildBossManager>
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| | | {
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| | |
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| | | public Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction> bossActions = new Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction>();
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| | | //配置
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| | | public int initSuperHitRate;
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| | | public int[] bzAddAttrs;
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| | |
| | | return null;
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| | | }
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| | | // 获取公会中的伤害记录做排名
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| | | public bool UpdateGuildBossInfo(HA513_tagMCFamilyActionInfo vNetData)
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| | | {
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| | |
| | | return false;
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| | | }
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| | | for (int i = 0; i < vNetData.Count; i++)
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| | | {
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| | | bossActions[(int)vNetData.FamilyActionList[i].Value1] = vNetData.FamilyActionList[i];
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| | | }
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| | | return true;
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| | | }
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