| | |
| | | [SerializeField] Text starUPBtnText; |
| | | [SerializeField] Button washBtn; |
| | | |
| | | //冻结处理 |
| | | [SerializeField] Button freezeTipBtn; |
| | | [SerializeField] GameObject freezeTipGo; |
| | | [SerializeField] Text freezeStarText; |
| | | [SerializeField] Text freezeAawkeLVText; |
| | | [SerializeField] List<Image> starImgFreezeList; |
| | | |
| | | string guid; |
| | | HeroInfo hero; |
| | |
| | | }); |
| | | |
| | | lockBtn.AddListener(() => { hero.ChangeLockState(); }); |
| | | resetBtn.AddListener(ResetBtnClick); |
| | | resetBtn.AddListener(() => |
| | | { |
| | | HeroUIManager.Instance.ResetBtnClick(hero); |
| | | }); |
| | | deleteBtn.AddListener(DeleteHero); |
| | | awakeBtn.AddListener(() => |
| | | { |
| | |
| | | |
| | | potentialCellList = new List<GameObject>(); |
| | | awakeCellList = new List<GameObject>(); |
| | | |
| | | freezeTipBtn.AddListener(() => |
| | | { |
| | | freezeTipGo.SetActive(!freezeTipGo.activeSelf); |
| | | }); |
| | | } |
| | | |
| | | |
| | |
| | | RefreshFetter(); |
| | | RefreshGift(); |
| | | RefreshAwake(); |
| | | RefreshFreeze(); |
| | | } |
| | | |
| | | void RefreshItemLockEvent(PackType type, string guid, bool lockState) |
| | |
| | | Display(); |
| | | } |
| | | |
| | | void ResetBtnClick() |
| | | { |
| | | //升级、突破、觉醒 |
| | | if (hero.heroLevel == 1 && hero.breakLevel == 0 && hero.awakeLevel == 0) |
| | | { |
| | | SysNotifyMgr.Instance.ShowTip("HeroCanNotReset"); |
| | | return; |
| | | } |
| | | |
| | | List<Item> items = new List<Item>(); |
| | | |
| | | |
| | | var payBack1 = CommonFunc.AddDict(HeroUIManager.Instance.GetHeroLVPayBack(hero.Quality, hero.heroLevel), |
| | | HeroUIManager.Instance.GetHeroBreakPayBack(hero.Quality, hero.breakLevel)); |
| | | |
| | | //已觉醒的需要消耗货币 |
| | | if (hero.awakeLevel == 0) |
| | | { |
| | | items = CommonFunc.ChangeToItemList(payBack1); |
| | | ConfirmCancel.ShowItemsConfirm(items, Language.Get("herocard42"), Language.Get("herocard43"), (bool isOk) => |
| | | { |
| | | if (isOk) |
| | | { |
| | | //发包 |
| | | SendReborn(hero.itemHero.gridIndex); |
| | | } |
| | | }); |
| | | } |
| | | else |
| | | { |
| | | |
| | | if (HeroUIManager.Instance.awakeRebirthCnt >= HeroUIManager.Instance.rebornAwakeHeroMaxCount) |
| | | { |
| | | SysNotifyMgr.Instance.ShowTip("HeroRebornAwakeMax"); |
| | | return; |
| | | } |
| | | |
| | | payBack1 = CommonFunc.AddDict(payBack1, HeroUIManager.Instance.GetHeroQualityAwakePayBack(hero.Quality, hero.awakeLevel)); |
| | | items = CommonFunc.ChangeToItemList(payBack1); |
| | | var info2 = Language.Get("herocard44", HeroUIManager.Instance.rebornAwakeHeroMaxCount - HeroUIManager.Instance.awakeRebirthCnt); |
| | | var payBackMoney = HeroQualityAwakeConfig.GetQualityAwakeConfig(hero.Quality, hero.awakeLevel).RebirthCostMoney; |
| | | ConfirmCancel.ShowItemsConfirm(items, Language.Get("herocard42"), Language.Get("herocard43"), (bool isOk) => |
| | | { |
| | | if (isOk) |
| | | { |
| | | if (UIHelper.GetMoneyCnt(HeroUIManager.Instance.payBackMoneyType) < payBackMoney) |
| | | { |
| | | ItemTipUtility.ShowMoneyTip(HeroUIManager.Instance.payBackMoneyType); |
| | | return; |
| | | } |
| | | //发包 |
| | | SendReborn(hero.itemHero.gridIndex); |
| | | } |
| | | }, info2, "", payBackMoney, HeroUIManager.Instance.payBackMoneyType); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | void SendReborn(int index) |
| | | { |
| | | var pack = new CB239_tagCSHeroRebirth(); |
| | | pack.ItemIndex = (ushort)index; |
| | | GameNetSystem.Instance.SendInfo(pack); |
| | | |
| | | HeroUIManager.Instance.lastFightPower = new KeyValuePair<string, long>(hero.itemHero.guid, hero.CalculatePower(false)); |
| | | |
| | | } |
| | | |
| | | void DeleteHero() |
| | | { |
| | |
| | | { |
| | | for (int k = 0; k < config.AttrIDList.Length; k++) |
| | | { |
| | | awakeStr += PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k], "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}")) |
| | | awakeStr += PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k], "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}")) |
| | | + (k == config.AttrIDList.Length - 1 ? "" : "\n"); |
| | | } |
| | | } |
| | |
| | | return; |
| | | fightPowerText.text = UIHelper.ReplaceLargeArtNum(hero.CalculatePower()); |
| | | } |
| | | |
| | | void RefreshFreeze() |
| | | { |
| | | //至少需要觉醒到多少级 |
| | | int needAwakeLV = HeroUIManager.Instance.GetAwakeLVByStarLV(hero.heroId, hero.heroStarMaxBefore); |
| | | if (hero.awakeLevel < needAwakeLV) |
| | | { |
| | | freezeTipBtn.SetActive(true); |
| | | //星级 |
| | | for (int i = 0; i < starImgFreezeList.Count; i++) |
| | | { |
| | | if ((hero.heroStarMaxBefore - 1) % starImgFreezeList.Count >= i) |
| | | { |
| | | starImgFreezeList[i].SetActive(true); |
| | | starImgFreezeList[i].SetSprite("herostar" + (((hero.heroStarMaxBefore - 1) / starImgFreezeList.Count) + 1) * starImgFreezeList.Count); |
| | | } |
| | | else |
| | | { |
| | | starImgFreezeList[i].SetActive(false); |
| | | } |
| | | } |
| | | freezeStarText.text = Language.Get("HeroAwake16", hero.heroStarMaxBefore); |
| | | freezeAawkeLVText.text = Language.Get("HeroAwake17", needAwakeLV); |
| | | |
| | | } |
| | | else |
| | | { |
| | | freezeTipBtn.SetActive(false); |
| | | } |
| | | |
| | | freezeTipGo.SetActive(false); |
| | | } |
| | | } |