Main/System/HeroUI/HeroListWin.cs
@@ -82,9 +82,9 @@ var team = TeamManager.Instance.GetTeam(TeamType.Story); if (team != null) { for (int i = 0; i < team.serverData.Length; i++) for (int i = 0; i < team.serverHeroes.Length; i++) { var hero = HeroManager.Instance.GetHero(team.serverData[i].guid); var hero = HeroManager.Instance.GetHero(team.serverHeroes[i].guid); if (hero != null) { valuePer += hero.GetOnBattleAddPer();