Main/System/HeroUI/HeroUIManager.cs
@@ -149,9 +149,9 @@ var team = TeamManager.Instance.GetTeam(teamType); if (team != null) { for (int i = 0; i < team.serverData.Length; i++) for (int i = 0; i < team.serverHeroes.Length; i++) { var hero = HeroManager.Instance.GetHero(team.serverData[i].guid); var hero = HeroManager.Instance.GetHero(team.serverHeroes[i].guid); if (hero != null) { if (!heroCountryCount.ContainsKey(hero.heroCountry))