Main/System/Team/TeamManager.cs
@@ -151,8 +151,8 @@ if (!teamDict.TryGetValue(teamType, out team)) { team = new TeamBase(teamType); team.CreateDefault(HeroManager.Instance.GetPowerfulHeroList()); teamDict.Add(teamType, team); // team.CreateDefault(HeroManager.Instance.GetPowerfulHeroList()); // teamDict.Add(teamType, team); } return team;