Main/System/Battle/Define/BattleDmgInfo.cs
@@ -68,6 +68,8 @@ public bool isImmune = false; public bool isLastHit = false; public bool isFirstHit = false; public List<BattleDmg> targetDamageList = new List<BattleDmg>(); public List<BattleDmg> casterDamageList = new List<BattleDmg>(); @@ -81,6 +83,7 @@ this.battleHurtParam = battleHurtParam; this.isCasterView = isCasterView; this.isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1; this.isFirstHit = battleHurtParam.hitIndex == 0; m_rawAttackType = hurt == null ? 0 : hurt.AttackTypes;