| | |
| | | |
| | | public override void Refresh() |
| | | { |
| | | SinglePack singlePack = PackManager.Instance.GetSinglePack(PackType.Item); |
| | | SinglePack singlePack = PackManager.Instance.GetSinglePack(PackType.Hero); |
| | | if (singlePack == null || singlePack.GetAllItems().Count <= 0) |
| | | { |
| | | heroListEmpty.SetActive(true); |
| | |
| | | { |
| | | attrOnList[i].text = PlayerPropertyConfig.GetFullDescription(new Int2 (PlayerPropertyConfig.baseAttrs[i], 1 )); |
| | | } |
| | | |
| | | RefreshPakCount(PackType.Hero, 0, 0); |
| | | } |
| | | |
| | | void OnRefreshCell(ScrollerDataType type, CellView cell) |
| | |
| | | |
| | | void RefreshPakCount(PackType type, int index, int itemID) |
| | | { |
| | | SinglePack singlePack = PackManager.Instance.GetSinglePack(PackType.Item); |
| | | if (type != PackType.Hero) |
| | | return; |
| | | SinglePack singlePack = PackManager.Instance.GetSinglePack(PackType.Hero); |
| | | if (singlePack == null) |
| | | return; |
| | | |