Main/System/Battle/Buff/BattleObjectBuffMgr.cs
@@ -297,7 +297,7 @@ else { BattleEffectPlayer effect = battleObject.battleField.battleEffectMgr .PlayEffect(battleObject, skillConfig.BuffEffect, battleObject.GetRectTransform(), battleObject.Camp, battleObject.teamHero.modelScale); .PlayEffect(battleObject, skillConfig.BuffEffect, battleObject.GetRectTransform(), battleObject.Camp, battleObject.GetModelScale()); effect.BindBone(battleObject, effect.effectConfig.nodeName);