| | |
| | | case PlayerDataType.ExAttr2: |
| | | baseData.ExAttr2 = Math.Max((int)value, 10101); //新号初始处理 |
| | | break; |
| | | case PlayerDataType.ExAttr3: |
| | | baseData.dungeonLineId = (int)value % 1000; |
| | | baseData.dungeonMapId = (int)value / 1000; |
| | | case PlayerDataType.ExAttr3://称号 |
| | | baseData.TitleID = (int)value; |
| | | break; |
| | | case PlayerDataType.ExAttr4: |
| | | baseData.shield = value; |
| | |
| | | baseData.copperExtend = value; |
| | | break; |
| | | case PlayerDataType.ExAttr10: |
| | | baseData.bubbleId = value; |
| | | baseData.chatBox = value; |
| | | break; |
| | | case PlayerDataType.ExAttr11: |
| | | baseData.ExAttr11 = value; |
| | |
| | | case PlayerDataType.FacePic: |
| | | baseData.facePic = (int)value; |
| | | break; |
| | | |
| | | case PlayerDataType.ModelMark: |
| | | baseData.modelMark = (int)value; |
| | | break; |
| | | } |
| | | } |
| | | |