yyl
2026-02-07 85a6c1055ece4aca394490e162d3a28acd2898b1
Main/System/Battle/BoneFieldBattleWin.cs
@@ -251,33 +251,7 @@
    public void RefreshBuff(List<HB428_tagSCBuffRefresh> datas)
    {
        if (buffCells == null)
        {
            for (int i = 0; i < buffCells.Count; i++)
            {
                buffCells[i].SetActive(false);
            }
        }
        else
        {
            for (int i = 0; i < buffCells.Count; i++)
            {
                if (i < datas.Count)
                {
                    buffCells[i].SetActive(true);
                    HB428_tagSCBuffRefresh buffData = datas[i];
                    SkillConfig skillConfig = SkillConfig.Get((int)buffData.SkillID);
                    buffCells[i].Init(buffData, () =>
                    {
                        //  点击buff图标 显示buff描述/当前身上所有buff
                    });
                }
                else
                {
                    buffCells[i].SetActive(false);
                }
            }
        }
        RefreshBuffCells(buffCells, datas);
    }
    bool IsOpenBattleChangeTab()