yyl
2025-09-18 871594462e82d6bc1341918d39e11ab036d59563
Main/Core/NetworkPackage/GameNetPackBasic.cs
@@ -8,7 +8,20 @@
public class GameNetPackBasic
{
    public ServerType socketType = ServerType.Main;
    static ulong AutoIncreaseUID = 0;
    public ulong packUID
    {
        get;
        private set;
    }
    public GameNetPackBasic()
    {
        packUID = AutoIncreaseUID++;
    }
    public ServerType socketType = ServerType.Main; //默认且唯一
    /** 协议号 */
    protected ushort _cmd = 0;