|  |  | 
 |  |  |  | 
 |  |  |     public static Sprite LoadSprite(string _folder, string _file) | 
 |  |  |     { | 
 |  |  |         return ResManager.Instance.LoadAsset<Sprite>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/", _folder) , _file); | 
 |  |  |         return ResManager.Instance.LoadAsset<Sprite>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/", _folder), _file); | 
 |  |  |     } | 
 |  |  |  | 
 |  |  |     public static void UnLoadSprite(string _iconKey) | 
 |  |  | 
 |  |  |  | 
 |  |  |     public static Font LoadFont(string _fontName) | 
 |  |  |     { | 
 |  |  |        return ResManager.Instance.LoadAsset<Font>(ResourcesPath.UI_FONT_SUFFIX, _fontName); | 
 |  |  |         return ResManager.Instance.LoadAsset<Font>(ResourcesPath.UI_FONT_SUFFIX, _fontName); | 
 |  |  |     } | 
 |  |  |  | 
 |  |  |     public static void UnLoadFont(string _fontName) | 
 |  |  |     { | 
 |  |  |         ResManager.Instance.UnloadAsset(ResourcesPath.UI_FONT_SUFFIX, _fontName); | 
 |  |  |     } | 
 |  |  |  | 
 |  |  |     public static Texture2D LoadTexture2D(string _iconKey) | 
 |  |  |     { | 
 |  |  |         var iconConfig = IconConfig.Get(_iconKey); | 
 |  |  |         if (iconConfig == null) | 
 |  |  |         { | 
 |  |  |             return null; | 
 |  |  |         } | 
 |  |  |         return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_TEXTURE_SUFFIX, "/" + iconConfig.folder), iconConfig.sprite); | 
 |  |  |     } | 
 |  |  |      | 
 |  |  |     public static Texture2D LoadTexture2DPNG(string name) | 
 |  |  |     { | 
 |  |  |         return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_TEXTURE_SUFFIX, "/FullScreenBg"), name + ".png", false); | 
 |  |  |     } | 
 |  |  | } |