Main/Core/GameEngine/Launch/InitSettingTask.cs
@@ -13,8 +13,10 @@
    public override void Begin()
    {
        ShaderUtility.InitGlobalParams();
        SoundPlayer.CreateSoundPlayer();
        // SoundPlayer.CreateSoundPlayer();
        SoundPlayer.Instance.Init();
        SoundPlayer.Instance.PlayLoginMusic();
        // SoundPlayer.Instance.PlayBackGroundMusic(41);
        SystemSetting.Instance.SetSoundVolume(SystemSetting.Instance.GetSoundVolume());
        SystemSetting.Instance.SetSoundEffect(SystemSetting.Instance.GetSoundEffect());
@@ -30,7 +32,6 @@
        //ExceptionCatcher.Init();
        //ExceptionCatcher.Catch();
        //  TODO YYL 如果没有 GlobalTimeEvent的话需要在场景加载的时候去加一个
        GlobalTimeEvent.Instance.Begin();
        PackageRegedit.Init();
        Clock.Init();