| | |
| | |
|
| | | public class FightPowerFormula
|
| | | {
|
| | | // 变量名常量定义
|
| | | private const string LVVALUE_VALUE = "lvValue";
|
| | | private const string EQUIPVALUE_VALUE = "equipValue";
|
| | | private const string REALMVALUE_VALUE = "realmValue";
|
| | | private const string GUBAOVALUE_VALUE = "gubaoValue";
|
| | | private const string HJGVALUE_VALUE = "hjgValue";
|
| | | private const string HORSEVALUE_VALUE = "horseValue";
|
| | | private const string BEAUTYVALUE_VALUE = "beautyValue";
|
| | | private const string FATESVALUE_VALUE = "fatesValue";
|
| | | private const string LINEUPHALOPER_VALUE = "lineupHaloPer";
|
| | | private const string REALMPER_VALUE = "realmPer";
|
| | | private const string GUBAOPER_VALUE = "gubaoPer";
|
| | | private const string HJGPER_VALUE = "hjgPer";
|
| | | private const string HORSEPER_VALUE = "horsePer";
|
| | | private const string BEAUTYPER_VALUE = "beautyPer";
|
| | | private const string FATESPER_VALUE = "fatesPer";
|
| | | private const string CARDPER_VALUE = "cardPer";
|
| | | private const string INHERITPER_VALUE = "inheritPer";
|
| | | private const string FETTERPER_VALUE = "fetterPer";
|
| | | private const string STARTALENTPER_VALUE = "starTalentPer";
|
| | | private const string BREAKLVPER_VALUE = "breakLVPer";
|
| | | private const string AWAKETALENTPER_VALUE = "awakeTalentPer";
|
| | | private const string HEROSELFVALUE_VALUE = "heroSelfValue";
|
| | | private const string HEROLVVALUE_VALUE = "heroLVValue";
|
| | | private const string LINEUPHALOVALUE_VALUE = "lineupHaloValue";
|
| | | private const string STARTALENTVALUE_VALUE = "starTalentValue";
|
| | | private const string BREAKLVVALUE_VALUE = "breakLVValue";
|
| | | private const string AWAKETALENTVALUE_VALUE = "awakeTalentValue";
|
| | | private const string FETTERVALUE_VALUE = "fetterValue";
|
| | | private const string ATK_VALUE = "Atk";
|
| | | private const string ATKRATIO_VALUE = "AtkRatio";
|
| | | private const string MAXHP_VALUE = "MaxHP";
|
| | | private const string MAXHPRATIO_VALUE = "MaxHPRatio";
|
| | | private const string DEF_VALUE = "Def";
|
| | | private const string DEFRATIO_VALUE = "DefRatio";
|
| | | private const string STUNRATE_VALUE = "StunRate";
|
| | | private const string STUNRATERATIO_VALUE = "StunRateRatio";
|
| | | private const string SUPERHITRATE_VALUE = "SuperHitRate";
|
| | | private const string SUPERHITRATERATIO_VALUE = "SuperHitRateRatio";
|
| | | private const string COMBORATE_VALUE = "ComboRate";
|
| | | private const string COMBORATERATIO_VALUE = "ComboRateRatio";
|
| | | private const string MISSRATE_VALUE = "MissRate";
|
| | | private const string MISSRATERATIO_VALUE = "MissRateRatio";
|
| | | private const string PARRYRATE_VALUE = "ParryRate";
|
| | | private const string PARRYRATERATIO_VALUE = "ParryRateRatio";
|
| | | private const string SUCKHPPER_VALUE = "SuckHPPer";
|
| | | private const string SUCKHPPERRATIO_VALUE = "SuckHPPerRatio";
|
| | | private const string STUNRATEDEF_VALUE = "StunRateDef";
|
| | | private const string STUNRATEDEFRATIO_VALUE = "StunRateDefRatio";
|
| | | private const string SUPERHITRATEDEF_VALUE = "SuperHitRateDef";
|
| | | private const string SUPERHITRATEDEFRATIO_VALUE = "SuperHitRateDefRatio";
|
| | | private const string COMBORATEDEF_VALUE = "ComboRateDef";
|
| | | private const string COMBORATEDEFRATIO_VALUE = "ComboRateDefRatio";
|
| | | private const string MISSRATEDEF_VALUE = "MissRateDef";
|
| | | private const string MISSRATEDEFRATIO_VALUE = "MissRateDefRatio";
|
| | | private const string PARRYRATEDEF_VALUE = "ParryRateDef";
|
| | | private const string PARRYRATEDEFRATIO_VALUE = "ParryRateDefRatio";
|
| | | private const string SUCKHPPERDEF_VALUE = "SuckHPPerDef";
|
| | | private const string SUCKHPPERDEFRATIO_VALUE = "SuckHPPerDefRatio";
|
| | | private const string FINALDAMPER_VALUE = "FinalDamPer";
|
| | | private const string FINALDAMPERRATIO_VALUE = "FinalDamPerRatio";
|
| | | private const string FINALDAMPERDEF_VALUE = "FinalDamPerDef";
|
| | | private const string FINALDAMPERDEFRATIO_VALUE = "FinalDamPerDefRatio";
|
| | | private const string PHYDAMPER_VALUE = "PhyDamPer";
|
| | | private const string PHYDAMPERRATIO_VALUE = "PhyDamPerRatio";
|
| | | private const string PHYDAMPERDEF_VALUE = "PhyDamPerDef";
|
| | | private const string PHYDAMPERDEFRATIO_VALUE = "PhyDamPerDefRatio";
|
| | | private const string MAGDAMPER_VALUE = "MagDamPer";
|
| | | private const string MAGDAMPERRATIO_VALUE = "MagDamPerRatio";
|
| | | private const string MAGDAMPERDEF_VALUE = "MagDamPerDef";
|
| | | private const string MAGDAMPERDEFRATIO_VALUE = "MagDamPerDefRatio";
|
| | | private const string NORMALSKILLPER_VALUE = "NormalSkillPer";
|
| | | private const string NORMALSKILLPERRATIO_VALUE = "NormalSkillPerRatio";
|
| | | private const string NORMALSKILLPERDEF_VALUE = "NormalSkillPerDef";
|
| | | private const string NORMALSKILLPERDEFRATIO_VALUE = "NormalSkillPerDefRatio";
|
| | | private const string ANGERSKILLPER_VALUE = "AngerSkillPer";
|
| | | private const string ANGERSKILLPERRATIO_VALUE = "AngerSkillPerRatio";
|
| | | private const string ANGERSKILLPERDEF_VALUE = "AngerSkillPerDef";
|
| | | private const string ANGERSKILLPERDEFRATIO_VALUE = "AngerSkillPerDefRatio";
|
| | | private const string SUPERDAMPER_VALUE = "SuperDamPer";
|
| | | private const string SUPERDAMPERRATIO_VALUE = "SuperDamPerRatio";
|
| | | private const string SUPERDAMPERDEF_VALUE = "SuperDamPerDef";
|
| | | private const string SUPERDAMPERDEFRATIO_VALUE = "SuperDamPerDefRatio";
|
| | | private const string CUREPER_VALUE = "CurePer";
|
| | | private const string CUREPERRATIO_VALUE = "CurePerRatio";
|
| | | private const string CUREPERDEF_VALUE = "CurePerDef";
|
| | | private const string CUREPERDEFRATIO_VALUE = "CurePerDefRatio";
|
| | | private const string SHIELDPER_VALUE = "ShieldPer";
|
| | | private const string SHIELDPERRATIO_VALUE = "ShieldPerRatio";
|
| | | private const string SHIELDPERDEF_VALUE = "ShieldPerDef";
|
| | | private const string SHIELDPERDEFRATIO_VALUE = "ShieldPerDefRatio";
|
| | | private const string DOTPER_VALUE = "DOTPer";
|
| | | private const string DOTPERRATIO_VALUE = "DOTPerRatio";
|
| | | private const string DOTPERDEF_VALUE = "DOTPerDef";
|
| | | private const string DOTPERDEFRATIO_VALUE = "DOTPerDefRatio";
|
| | | private const string WEIFINALDAMPER_VALUE = "WeiFinalDamPer";
|
| | | private const string WEIFINALDAMPERRATIO_VALUE = "WeiFinalDamPerRatio";
|
| | | private const string WEIFINALDAMPERDEF_VALUE = "WeiFinalDamPerDef";
|
| | | private const string WEIFINALDAMPERDEFRATIO_VALUE = "WeiFinalDamPerDefRatio";
|
| | | private const string SHUFINALDAMPER_VALUE = "ShuFinalDamPer";
|
| | | private const string SHUFINALDAMPERRATIO_VALUE = "ShuFinalDamPerRatio";
|
| | | private const string SHUFINALDAMPERDEF_VALUE = "ShuFinalDamPerDef";
|
| | | private const string SHUFINALDAMPERDEFRATIO_VALUE = "ShuFinalDamPerDefRatio";
|
| | | private const string WUFINALDAMPER_VALUE = "WuFinalDamPer";
|
| | | private const string WUFINALDAMPERRATIO_VALUE = "WuFinalDamPerRatio";
|
| | | private const string WUFINALDAMPERDEF_VALUE = "WuFinalDamPerDef";
|
| | | private const string WUFINALDAMPERDEFRATIO_VALUE = "WuFinalDamPerDefRatio";
|
| | | private const string QUNFINALDAMPER_VALUE = "QunFinalDamPer";
|
| | | private const string QUNFINALDAMPERRATIO_VALUE = "QunFinalDamPerRatio";
|
| | | private const string QUNFINALDAMPERDEF_VALUE = "QunFinalDamPerDef";
|
| | | private const string QUNFINALDAMPERDEFRATIO_VALUE = "QunFinalDamPerDefRatio";
|
| | | private const string PVPDAMPER_VALUE = "PVPDamPer";
|
| | | private const string PVPDAMPERRATIO_VALUE = "PVPDamPerRatio";
|
| | | private const string PVPDAMPERDEF_VALUE = "PVPDamPerDef";
|
| | | private const string PVPDAMPERDEFRATIO_VALUE = "PVPDamPerDefRatio";
|
| | | private const string SKILLPOWER_VALUE = "SkillPower";
|
| | | private const string OFFICIALLV_VALUE = "OfficialLV";
|
| | |
|
| | | // 基础属性公式
|
| | | // (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)*(1+lineupHaloPer+bookPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue
|
| | | // (lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue+fatesValue)*(1+lineupHaloPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+fatesPer+cardPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue+heroLVValue
|
| | | // 战斗属性公式
|
| | | // (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue
|
| | | // (lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue+fatesValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue
|
| | | // 战斗力公式
|
| | | // long(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio+PVPDamPer*PVPDamPerRatio+PVPDamPerDef*PVPDamPerDefRatio)/100.0-55000)
|
| | | // 技能战斗力公式
|
| | |
| | |
|
| | | public static double GetBaseAttr(Dictionary<string, double> variables)
|
| | | {
|
| | | double lvValue = variables["lvValue"];
|
| | | double equipValue = variables["equipValue"];
|
| | | double bookValue = variables["bookValue"];
|
| | | double realmValue = variables["realmValue"];
|
| | | double gubaoValue = variables["gubaoValue"];
|
| | | double hjgValue = variables["hjgValue"];
|
| | | double horseValue = variables["horseValue"];
|
| | | double beautyValue = variables["beautyValue"];
|
| | | double lineupHaloPer = variables["lineupHaloPer"];
|
| | | double bookPer = variables["bookPer"];
|
| | | double realmPer = variables["realmPer"];
|
| | | double gubaoPer = variables["gubaoPer"];
|
| | | double hjgPer = variables["hjgPer"];
|
| | | double horsePer = variables["horsePer"];
|
| | | double beautyPer = variables["beautyPer"];
|
| | | double lineupInitAddPer = variables["lineupInitAddPer"];
|
| | | double lineupLVAddPer = variables["lineupLVAddPer"];
|
| | | double lineupBreakLVAddPer = variables["lineupBreakLVAddPer"];
|
| | | double lineupStarAddPer = variables["lineupStarAddPer"];
|
| | | double inheritPer = variables["inheritPer"];
|
| | | double fetterPer = variables["fetterPer"];
|
| | | double starTalentPer = variables["starTalentPer"];
|
| | | double breakLVPer = variables["breakLVPer"];
|
| | | double awakeTalentPer = variables["awakeTalentPer"];
|
| | | double heroSelfValue = variables["heroSelfValue"];
|
| | | double lvValue = variables[LVVALUE_VALUE];
|
| | | double equipValue = variables[EQUIPVALUE_VALUE];
|
| | | double realmValue = variables[REALMVALUE_VALUE];
|
| | | double gubaoValue = variables[GUBAOVALUE_VALUE];
|
| | | double hjgValue = variables[HJGVALUE_VALUE];
|
| | | double horseValue = variables[HORSEVALUE_VALUE];
|
| | | double beautyValue = variables[BEAUTYVALUE_VALUE];
|
| | | double fatesValue = variables[FATESVALUE_VALUE];
|
| | | double lineupHaloPer = variables[LINEUPHALOPER_VALUE];
|
| | | double realmPer = variables[REALMPER_VALUE];
|
| | | double gubaoPer = variables[GUBAOPER_VALUE];
|
| | | double hjgPer = variables[HJGPER_VALUE];
|
| | | double horsePer = variables[HORSEPER_VALUE];
|
| | | double beautyPer = variables[BEAUTYPER_VALUE];
|
| | | double fatesPer = variables[FATESPER_VALUE];
|
| | | double cardPer = variables[CARDPER_VALUE];
|
| | | double inheritPer = variables[INHERITPER_VALUE];
|
| | | double fetterPer = variables[FETTERPER_VALUE];
|
| | | double starTalentPer = variables[STARTALENTPER_VALUE];
|
| | | double breakLVPer = variables[BREAKLVPER_VALUE];
|
| | | double awakeTalentPer = variables[AWAKETALENTPER_VALUE];
|
| | | double heroSelfValue = variables[HEROSELFVALUE_VALUE];
|
| | | double heroLVValue = variables[HEROLVVALUE_VALUE];
|
| | |
|
| | | return (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)*(1+lineupHaloPer+bookPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue;
|
| | | return (lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue+fatesValue)*(1+lineupHaloPer+realmPer+gubaoPer+hjgPer+horsePer+beautyPer+fatesPer+cardPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue+heroLVValue;
|
| | | }
|
| | |
|
| | | public static double GetFightAttr(Dictionary<string, double> variables)
|
| | | {
|
| | | double lvValue = variables["lvValue"];
|
| | | double equipValue = variables["equipValue"];
|
| | | double bookValue = variables["bookValue"];
|
| | | double realmValue = variables["realmValue"];
|
| | | double gubaoValue = variables["gubaoValue"];
|
| | | double hjgValue = variables["hjgValue"];
|
| | | double horseValue = variables["horseValue"];
|
| | | double beautyValue = variables["beautyValue"];
|
| | | double heroSelfValue = variables["heroSelfValue"];
|
| | | double lineupHaloValue = variables["lineupHaloValue"];
|
| | | double starTalentValue = variables["starTalentValue"];
|
| | | double breakLVValue = variables["breakLVValue"];
|
| | | double awakeTalentValue = variables["awakeTalentValue"];
|
| | | double fetterValue = variables["fetterValue"];
|
| | | double lvValue = variables[LVVALUE_VALUE];
|
| | | double equipValue = variables[EQUIPVALUE_VALUE];
|
| | | double realmValue = variables[REALMVALUE_VALUE];
|
| | | double gubaoValue = variables[GUBAOVALUE_VALUE];
|
| | | double hjgValue = variables[HJGVALUE_VALUE];
|
| | | double horseValue = variables[HORSEVALUE_VALUE];
|
| | | double beautyValue = variables[BEAUTYVALUE_VALUE];
|
| | | double fatesValue = variables[FATESVALUE_VALUE];
|
| | | double heroSelfValue = variables[HEROSELFVALUE_VALUE];
|
| | | double lineupHaloValue = variables[LINEUPHALOVALUE_VALUE];
|
| | | double starTalentValue = variables[STARTALENTVALUE_VALUE];
|
| | | double breakLVValue = variables[BREAKLVVALUE_VALUE];
|
| | | double awakeTalentValue = variables[AWAKETALENTVALUE_VALUE];
|
| | | double fetterValue = variables[FETTERVALUE_VALUE];
|
| | |
|
| | | return (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue;
|
| | | return (lvValue+equipValue+realmValue+gubaoValue+hjgValue+horseValue+beautyValue+fatesValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue;
|
| | | }
|
| | |
|
| | | public static double GetFightPower(Dictionary<string, double> variables)
|
| | | {
|
| | | double Atk = variables["Atk"];
|
| | | double AtkRatio = variables["AtkRatio"];
|
| | | double MaxHP = variables["MaxHP"];
|
| | | double MaxHPRatio = variables["MaxHPRatio"];
|
| | | double Def = variables["Def"];
|
| | | double DefRatio = variables["DefRatio"];
|
| | | double StunRate = variables["StunRate"];
|
| | | double StunRateRatio = variables["StunRateRatio"];
|
| | | double SuperHitRate = variables["SuperHitRate"];
|
| | | double SuperHitRateRatio = variables["SuperHitRateRatio"];
|
| | | double ComboRate = variables["ComboRate"];
|
| | | double ComboRateRatio = variables["ComboRateRatio"];
|
| | | double MissRate = variables["MissRate"];
|
| | | double MissRateRatio = variables["MissRateRatio"];
|
| | | double ParryRate = variables["ParryRate"];
|
| | | double ParryRateRatio = variables["ParryRateRatio"];
|
| | | double SuckHPPer = variables["SuckHPPer"];
|
| | | double SuckHPPerRatio = variables["SuckHPPerRatio"];
|
| | | double StunRateDef = variables["StunRateDef"];
|
| | | double StunRateDefRatio = variables["StunRateDefRatio"];
|
| | | double SuperHitRateDef = variables["SuperHitRateDef"];
|
| | | double SuperHitRateDefRatio = variables["SuperHitRateDefRatio"];
|
| | | double ComboRateDef = variables["ComboRateDef"];
|
| | | double ComboRateDefRatio = variables["ComboRateDefRatio"];
|
| | | double MissRateDef = variables["MissRateDef"];
|
| | | double MissRateDefRatio = variables["MissRateDefRatio"];
|
| | | double ParryRateDef = variables["ParryRateDef"];
|
| | | double ParryRateDefRatio = variables["ParryRateDefRatio"];
|
| | | double SuckHPPerDef = variables["SuckHPPerDef"];
|
| | | double SuckHPPerDefRatio = variables["SuckHPPerDefRatio"];
|
| | | double FinalDamPer = variables["FinalDamPer"];
|
| | | double FinalDamPerRatio = variables["FinalDamPerRatio"];
|
| | | double FinalDamPerDef = variables["FinalDamPerDef"];
|
| | | double FinalDamPerDefRatio = variables["FinalDamPerDefRatio"];
|
| | | double PhyDamPer = variables["PhyDamPer"];
|
| | | double PhyDamPerRatio = variables["PhyDamPerRatio"];
|
| | | double PhyDamPerDef = variables["PhyDamPerDef"];
|
| | | double PhyDamPerDefRatio = variables["PhyDamPerDefRatio"];
|
| | | double MagDamPer = variables["MagDamPer"];
|
| | | double MagDamPerRatio = variables["MagDamPerRatio"];
|
| | | double MagDamPerDef = variables["MagDamPerDef"];
|
| | | double MagDamPerDefRatio = variables["MagDamPerDefRatio"];
|
| | | double NormalSkillPer = variables["NormalSkillPer"];
|
| | | double NormalSkillPerRatio = variables["NormalSkillPerRatio"];
|
| | | double NormalSkillPerDef = variables["NormalSkillPerDef"];
|
| | | double NormalSkillPerDefRatio = variables["NormalSkillPerDefRatio"];
|
| | | double AngerSkillPer = variables["AngerSkillPer"];
|
| | | double AngerSkillPerRatio = variables["AngerSkillPerRatio"];
|
| | | double AngerSkillPerDef = variables["AngerSkillPerDef"];
|
| | | double AngerSkillPerDefRatio = variables["AngerSkillPerDefRatio"];
|
| | | double SuperDamPer = variables["SuperDamPer"];
|
| | | double SuperDamPerRatio = variables["SuperDamPerRatio"];
|
| | | double SuperDamPerDef = variables["SuperDamPerDef"];
|
| | | double SuperDamPerDefRatio = variables["SuperDamPerDefRatio"];
|
| | | double CurePer = variables["CurePer"];
|
| | | double CurePerRatio = variables["CurePerRatio"];
|
| | | double CurePerDef = variables["CurePerDef"];
|
| | | double CurePerDefRatio = variables["CurePerDefRatio"];
|
| | | double ShieldPer = variables["ShieldPer"];
|
| | | double ShieldPerRatio = variables["ShieldPerRatio"];
|
| | | double ShieldPerDef = variables["ShieldPerDef"];
|
| | | double ShieldPerDefRatio = variables["ShieldPerDefRatio"];
|
| | | double DOTPer = variables["DOTPer"];
|
| | | double DOTPerRatio = variables["DOTPerRatio"];
|
| | | double DOTPerDef = variables["DOTPerDef"];
|
| | | double DOTPerDefRatio = variables["DOTPerDefRatio"];
|
| | | double WeiFinalDamPer = variables["WeiFinalDamPer"];
|
| | | double WeiFinalDamPerRatio = variables["WeiFinalDamPerRatio"];
|
| | | double WeiFinalDamPerDef = variables["WeiFinalDamPerDef"];
|
| | | double WeiFinalDamPerDefRatio = variables["WeiFinalDamPerDefRatio"];
|
| | | double ShuFinalDamPer = variables["ShuFinalDamPer"];
|
| | | double ShuFinalDamPerRatio = variables["ShuFinalDamPerRatio"];
|
| | | double ShuFinalDamPerDef = variables["ShuFinalDamPerDef"];
|
| | | double ShuFinalDamPerDefRatio = variables["ShuFinalDamPerDefRatio"];
|
| | | double WuFinalDamPer = variables["WuFinalDamPer"];
|
| | | double WuFinalDamPerRatio = variables["WuFinalDamPerRatio"];
|
| | | double WuFinalDamPerDef = variables["WuFinalDamPerDef"];
|
| | | double WuFinalDamPerDefRatio = variables["WuFinalDamPerDefRatio"];
|
| | | double QunFinalDamPer = variables["QunFinalDamPer"];
|
| | | double QunFinalDamPerRatio = variables["QunFinalDamPerRatio"];
|
| | | double QunFinalDamPerDef = variables["QunFinalDamPerDef"];
|
| | | double QunFinalDamPerDefRatio = variables["QunFinalDamPerDefRatio"];
|
| | | double PVPDamPer = variables["PVPDamPer"];
|
| | | double PVPDamPerRatio = variables["PVPDamPerRatio"];
|
| | | double PVPDamPerDef = variables["PVPDamPerDef"];
|
| | | double PVPDamPerDefRatio = variables["PVPDamPerDefRatio"];
|
| | | double Atk = variables[ATK_VALUE];
|
| | | double AtkRatio = variables[ATKRATIO_VALUE];
|
| | | double MaxHP = variables[MAXHP_VALUE];
|
| | | double MaxHPRatio = variables[MAXHPRATIO_VALUE];
|
| | | double Def = variables[DEF_VALUE];
|
| | | double DefRatio = variables[DEFRATIO_VALUE];
|
| | | double StunRate = variables[STUNRATE_VALUE];
|
| | | double StunRateRatio = variables[STUNRATERATIO_VALUE];
|
| | | double SuperHitRate = variables[SUPERHITRATE_VALUE];
|
| | | double SuperHitRateRatio = variables[SUPERHITRATERATIO_VALUE];
|
| | | double ComboRate = variables[COMBORATE_VALUE];
|
| | | double ComboRateRatio = variables[COMBORATERATIO_VALUE];
|
| | | double MissRate = variables[MISSRATE_VALUE];
|
| | | double MissRateRatio = variables[MISSRATERATIO_VALUE];
|
| | | double ParryRate = variables[PARRYRATE_VALUE];
|
| | | double ParryRateRatio = variables[PARRYRATERATIO_VALUE];
|
| | | double SuckHPPer = variables[SUCKHPPER_VALUE];
|
| | | double SuckHPPerRatio = variables[SUCKHPPERRATIO_VALUE];
|
| | | double StunRateDef = variables[STUNRATEDEF_VALUE];
|
| | | double StunRateDefRatio = variables[STUNRATEDEFRATIO_VALUE];
|
| | | double SuperHitRateDef = variables[SUPERHITRATEDEF_VALUE];
|
| | | double SuperHitRateDefRatio = variables[SUPERHITRATEDEFRATIO_VALUE];
|
| | | double ComboRateDef = variables[COMBORATEDEF_VALUE];
|
| | | double ComboRateDefRatio = variables[COMBORATEDEFRATIO_VALUE];
|
| | | double MissRateDef = variables[MISSRATEDEF_VALUE];
|
| | | double MissRateDefRatio = variables[MISSRATEDEFRATIO_VALUE];
|
| | | double ParryRateDef = variables[PARRYRATEDEF_VALUE];
|
| | | double ParryRateDefRatio = variables[PARRYRATEDEFRATIO_VALUE];
|
| | | double SuckHPPerDef = variables[SUCKHPPERDEF_VALUE];
|
| | | double SuckHPPerDefRatio = variables[SUCKHPPERDEFRATIO_VALUE];
|
| | | double FinalDamPer = variables[FINALDAMPER_VALUE];
|
| | | double FinalDamPerRatio = variables[FINALDAMPERRATIO_VALUE];
|
| | | double FinalDamPerDef = variables[FINALDAMPERDEF_VALUE];
|
| | | double FinalDamPerDefRatio = variables[FINALDAMPERDEFRATIO_VALUE];
|
| | | double PhyDamPer = variables[PHYDAMPER_VALUE];
|
| | | double PhyDamPerRatio = variables[PHYDAMPERRATIO_VALUE];
|
| | | double PhyDamPerDef = variables[PHYDAMPERDEF_VALUE];
|
| | | double PhyDamPerDefRatio = variables[PHYDAMPERDEFRATIO_VALUE];
|
| | | double MagDamPer = variables[MAGDAMPER_VALUE];
|
| | | double MagDamPerRatio = variables[MAGDAMPERRATIO_VALUE];
|
| | | double MagDamPerDef = variables[MAGDAMPERDEF_VALUE];
|
| | | double MagDamPerDefRatio = variables[MAGDAMPERDEFRATIO_VALUE];
|
| | | double NormalSkillPer = variables[NORMALSKILLPER_VALUE];
|
| | | double NormalSkillPerRatio = variables[NORMALSKILLPERRATIO_VALUE];
|
| | | double NormalSkillPerDef = variables[NORMALSKILLPERDEF_VALUE];
|
| | | double NormalSkillPerDefRatio = variables[NORMALSKILLPERDEFRATIO_VALUE];
|
| | | double AngerSkillPer = variables[ANGERSKILLPER_VALUE];
|
| | | double AngerSkillPerRatio = variables[ANGERSKILLPERRATIO_VALUE];
|
| | | double AngerSkillPerDef = variables[ANGERSKILLPERDEF_VALUE];
|
| | | double AngerSkillPerDefRatio = variables[ANGERSKILLPERDEFRATIO_VALUE];
|
| | | double SuperDamPer = variables[SUPERDAMPER_VALUE];
|
| | | double SuperDamPerRatio = variables[SUPERDAMPERRATIO_VALUE];
|
| | | double SuperDamPerDef = variables[SUPERDAMPERDEF_VALUE];
|
| | | double SuperDamPerDefRatio = variables[SUPERDAMPERDEFRATIO_VALUE];
|
| | | double CurePer = variables[CUREPER_VALUE];
|
| | | double CurePerRatio = variables[CUREPERRATIO_VALUE];
|
| | | double CurePerDef = variables[CUREPERDEF_VALUE];
|
| | | double CurePerDefRatio = variables[CUREPERDEFRATIO_VALUE];
|
| | | double ShieldPer = variables[SHIELDPER_VALUE];
|
| | | double ShieldPerRatio = variables[SHIELDPERRATIO_VALUE];
|
| | | double ShieldPerDef = variables[SHIELDPERDEF_VALUE];
|
| | | double ShieldPerDefRatio = variables[SHIELDPERDEFRATIO_VALUE];
|
| | | double DOTPer = variables[DOTPER_VALUE];
|
| | | double DOTPerRatio = variables[DOTPERRATIO_VALUE];
|
| | | double DOTPerDef = variables[DOTPERDEF_VALUE];
|
| | | double DOTPerDefRatio = variables[DOTPERDEFRATIO_VALUE];
|
| | | double WeiFinalDamPer = variables[WEIFINALDAMPER_VALUE];
|
| | | double WeiFinalDamPerRatio = variables[WEIFINALDAMPERRATIO_VALUE];
|
| | | double WeiFinalDamPerDef = variables[WEIFINALDAMPERDEF_VALUE];
|
| | | double WeiFinalDamPerDefRatio = variables[WEIFINALDAMPERDEFRATIO_VALUE];
|
| | | double ShuFinalDamPer = variables[SHUFINALDAMPER_VALUE];
|
| | | double ShuFinalDamPerRatio = variables[SHUFINALDAMPERRATIO_VALUE];
|
| | | double ShuFinalDamPerDef = variables[SHUFINALDAMPERDEF_VALUE];
|
| | | double ShuFinalDamPerDefRatio = variables[SHUFINALDAMPERDEFRATIO_VALUE];
|
| | | double WuFinalDamPer = variables[WUFINALDAMPER_VALUE];
|
| | | double WuFinalDamPerRatio = variables[WUFINALDAMPERRATIO_VALUE];
|
| | | double WuFinalDamPerDef = variables[WUFINALDAMPERDEF_VALUE];
|
| | | double WuFinalDamPerDefRatio = variables[WUFINALDAMPERDEFRATIO_VALUE];
|
| | | double QunFinalDamPer = variables[QUNFINALDAMPER_VALUE];
|
| | | double QunFinalDamPerRatio = variables[QUNFINALDAMPERRATIO_VALUE];
|
| | | double QunFinalDamPerDef = variables[QUNFINALDAMPERDEF_VALUE];
|
| | | double QunFinalDamPerDefRatio = variables[QUNFINALDAMPERDEFRATIO_VALUE];
|
| | | double PVPDamPer = variables[PVPDAMPER_VALUE];
|
| | | double PVPDamPerRatio = variables[PVPDAMPERRATIO_VALUE];
|
| | | double PVPDamPerDef = variables[PVPDAMPERDEF_VALUE];
|
| | | double PVPDamPerDefRatio = variables[PVPDAMPERDEFRATIO_VALUE];
|
| | |
|
| | | return (long)(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio+PVPDamPer*PVPDamPerRatio+PVPDamPerDef*PVPDamPerDefRatio)/100.0-55000);
|
| | | }
|
| | |
|
| | | public static double GetSkillsFightPower(Dictionary<string, double> variables)
|
| | | {
|
| | | double SkillPower = variables["SkillPower"];
|
| | | double OfficialLV = variables["OfficialLV"];
|
| | | double SkillPower = variables[SKILLPOWER_VALUE];
|
| | | double OfficialLV = variables[OFFICIALLV_VALUE];
|
| | |
|
| | | return SkillPower*OfficialLV;
|
| | | }
|