Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs
@@ -28,6 +28,11 @@ { rendererAdjuster.SetSortingOrder(sortingOrder); } for (int i = 0; i < effectPlayers.Count; i++) { effectPlayers[i]?.ApplySortingOrder(); } } public void AddEffect(BattleEffectPlayer effectPlayer)