hch
2025-11-20 89fa96e505af9fe7baf676591222bfdb23b48262
Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs
@@ -28,6 +28,11 @@
        {
            rendererAdjuster.SetSortingOrder(sortingOrder);
        }
        for (int i = 0; i < effectPlayers.Count; i++)
        {
            effectPlayers[i]?.ApplySortingOrder();
        }
    }
    public void AddEffect(BattleEffectPlayer effectPlayer)