hch
1 天以前 8a2d52c24c60af2bf6e3968e8dde9ddcb5ccffba
Main/System/SystemSetting/SystemSetting.cs
@@ -3,7 +3,6 @@
using UnityEngine;
using UnityEngine.Events;
using System;
using vnxbqy.UI;
using System.Collections;
using Cysharp.Threading.Tasks;
@@ -27,14 +26,12 @@
    public SystemSetting()
    {
        // TODO YYL
        // DTC0102_tagCDBPlayer.switchAccountEvent += OnSwitchAccount;
        DTC0102_tagCDBPlayer.switchAccountEvent += OnSwitchAccount;
    }
    ~SystemSetting()
    {
        // TODO YYL
        // DTC0102_tagCDBPlayer.switchAccountEvent -= OnSwitchAccount;
        DTC0102_tagCDBPlayer.switchAccountEvent -= OnSwitchAccount;
    }
    public void SetSoundVolume(float _volume)
@@ -45,7 +42,7 @@
    public float GetSoundVolume()
    {
        return LocalSave.GetFloat(SOUND_VOLUME_KEY, .55f);
        return LocalSave.GetFloat(SOUND_VOLUME_KEY, 1.0f);
    }
    public void SetSoundEffect(float value)
@@ -55,7 +52,7 @@
    public float GetSoundEffect()
    {
        return LocalSave.GetFloat(SOUND_EFFECT_KEY, .8f);
        return LocalSave.GetFloat(SOUND_EFFECT_KEY, 1.0f);
    }
    public void SetGameFps(GameFps _frame)
@@ -165,18 +162,18 @@
                break;
        }
#if UNITY_ANDROID && !UNITY_EDITOR
        if (_disabeCamera)
        {
            CameraManager.uiCamera.enabled = false;
        }
// #if !UNITY_EDITOR
//         if (_disabeCamera)
//         {
//             CameraManager.uiCamera.enabled = false;
//         }
        ResolutionUtility.AdjustResolution(_quality);
        if (_disabeCamera)
        {
            Co_WaitFewMinute();
        }
#endif
//         ResolutionUtility.AdjustResolution(_quality);
//         if (_disabeCamera)
//         {
//             Co_WaitFewMinute();
//         }
// #endif
        if (qualityLevelChangeEvent != null)
        {
@@ -221,7 +218,7 @@
    public void LetFPSUnLimit()
    {
        Application.targetFrameRate = 1000;
        // Application.targetFrameRate = 1000;
    }
    private void OnSwitchAccount()