yyl
2025-05-22 8ad0800aa926e02e05f63aa5cbf030251850a293
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -3,6 +3,7 @@
using UnityEngine;
using System.IO;
using System;
using Cysharp.Threading.Tasks;
public class BuiltInAssetCopyTask : LaunchTask
@@ -36,10 +37,17 @@
        if (!firstLaunch)
        {
            done = true;
            LoadInitalConfig().Forget();
        }
    }
    protected async UniTask LoadInitalConfig()
    {
        await ConfigManager.Instance.LoadConfigByType(typeof(InitialFunctionConfig));
        done = true;
    }
    public override void End()
    {
        if (!AssetSource.builtInFromEditor)