Main/System/Battle/BattleField/BattleRootNode.cs
@@ -84,4 +84,14 @@ public GameObject skillMaskNode; public GameObject battleStartNode; public GameObject GetRootNode(BattleCamp battleCamp, int pos) { if (pos <= 0 || pos > 7) { pos = 2; } var rootNodeList = battleCamp == BattleCamp.Red ? redTeamNodeList : blueTeamNodeList; return rootNodeList[pos - 1]; } }