Main/System/Battle/Define/BattleDmgInfo.cs
@@ -396,6 +396,13 @@ /// </summary> private int ValidateAndFixAttackType(int attackType) { if (IsType(DamageType.Stunned)) { // 特殊处理击晕类型 // 去掉击晕类型 attackType &= ~(int)DamageType.Stunned; } if (DamageNumConfig.Get(attackType) != null) return attackType;