yyl
2025-11-28 8d57a9bf9f4bef8e701e668dc5ee47905988b0df
Main/System/Battle/Skill/RebornSkill.cs
@@ -14,7 +14,21 @@
   }
   protected override void OnHitTargets(int _hitIndex, List<HB427_tagSCUseSkill.tagSCUseSkillHurt> hitList)
   {
      for (int i = 0; i < hitList.Count; i++)
      {
         var hitInfo = hitList[i];
         BattleObject targetObj = battleField.battleObjMgr.GetBattleObject((int)hitInfo.ObjID);
         if (targetObj != null)
         {
            targetObj.battleField.battleEffectMgr.PlayEffect(targetObj, BattleConst.RebornEffectID, targetObj.heroRectTrans, targetObj.Camp);
            // B427中 tagSCUseSkillHurt 为复活的目标,  HurtHP、HurtHPEx - 复活回血, CurHP、CurHPEx - 复活后的血量
            targetObj.OnReborn(hitInfo);
         }
      }
   }
}