Main/System/Equip/BlessLVManager.cs
@@ -100,6 +100,10 @@ redpointTreeFree.state = RedPointState.None; redpointTreeItem.state = RedPointState.None; redpointTree.state = RedPointState.None; if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.BlessLV)) { return; } var config = TreeLVConfig.Get(m_TreeLV); if (config == null) return; //非升级中检查升级材料