yyl
2025-08-20 8f983d0dab26becb6b85dbbb616fde21c3ad8f02
Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -202,8 +202,7 @@
                break;
            case PlayerDataType.FightPower:
                baseData.FightPoint = value + valueEx * Constants.ExpPointValue;
                // TODO YYL
                // ModelCenter.Instance.GetModel<PlayerMainDate>().PowerAdd(baseData.FightPoint);
                PlayerMainDate.Instance.PowerAdd(baseData.FightPoint);
                break;
            case PlayerDataType.Tick:
#if UNITY_EDITOR